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1y
Strange, I haven't seen any trace in UbiSoft comm about "And, humm, as we need to spare money, maybe we'll stop our decade long habit of chasing every multiplayer trends, multiple times each, with games we shut down just a couple of months after public releases, at the expense of greenlighting more original and creative projects (literally why Clair Obscur isn't a UbiSoft game in our timeline)."
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