before and after I did things in blender, learned a few new things, entirely redone the clothes (they were just painted on body, now it's a separate thing), combined most of the things so I have only two materials and two meshes (body+clothes and hair/tail), added a few blendshapes to handle stuff (boobies, bulge, clothes, etc.)
rigged the eyes (they are wonky I still have to see how I can do things better)
medium on PC (because of physbone components), VP on Quest because of 62k poly, maybe I can butcher it a bit more for Quest but I don't really care for now anyway