Unity announcement: List of why it's bad.
- It's a price increase, nobody like that.
- It's a flat amount per install, meaning it's not tied to the revenue or the price of the game, meaning it some case it might represent a good percentage of the revenue.
- It's per install, meaning reinstalation count, meaning free copy count.
- It also mean free to play games relying on in app purchase are higtly penalized.
- How are they going to track those install ? Can you thrust them to give you the right amount ? How are they going to deal with piracy ?
- It's hard to budget for that kind of tax.
- This will affect game currently in production and about to be released. Those game did not budget for this. Imagine already having deal for gamepass or epic and suddenly out of nowhere you'll earn significantly less for it.
- How can you thrust unity to not screw you over again in the futur. What if they change their price in 6 month?
- Meanwhile the unity editor is not getting better. Feature are inusable and unmaintained, they are major bug and crash that are not getting fixed, even in the LTS. A lot of their new feature are not good (Input.
- They removed Unity Plus. This suck this is the most major plan.
- They basicaly have a monopoly right now. You can't just switch engine. You're stuck if your in the middle of production.
- There's the potential insider trading alegation.
- Unity as a company suck. They made a lot of weird and shity move in the recent year.
(Edit: Typo, and grammar)