ai, llm, code hell@nina_kali_nina And afterwards: "oh crap, we need scientific studies to understand how it works instead of just looking at code or proper documentation".
POL FR@paul_denton En somme le Macron qui a bien enfumรฉ tout une partie de la sphรจre intellectuelle/mรฉdiatique et qui a tout lรขchรฉ d'un tant soit peu progressiste dรจs lors qu'il a obtenu ce qu'il voulait au niveau des ralliements notamment venus de la gauche socdem.
Du coup je me demande, quand vous voyez passer des articles/discussions liรฉes aux manquements de #Linux, c'est quoi votre rรฉaction ?
Plutรดt vous vous dites que c'est de la merde (je grossis le trait รฉvidemment) et que tant pis des politiques de #Microsoft vous resterez sous #Windows/vous regardez les #Mac avec envie, ou plutรดt vous espรฉrez vraiment que รงa fasse bouger les lignes ?
Ou autre d'ailleurs, mais je suis vraiment curieuse de savoir.
Just read some articles that would make me fall back into the rabbit hole of trying to get a CRT monitor for trying modern gaming on it, but I'll stay strong, we have no space for that kind of stuff.
@Chel It's something that had bothered me for years regarding Fallout 4. I quite like the game nevertheless, otherwise I wouldn't have spend so much time on it, but already back then I felt something was off with the Bethesda's support of it post-release. Especially since around the same time there was another little RPG named The Witcher 3, which had patch notes from CDProjekt you almost needed to take your evening to read.๐
I'm of course exaggerating, but that's really how it felt back then when you had on one side a studio which was doing a big work for polishing their game as much as possible, and on the other side another which did the very bare minimum and really seemed to be like "oh, you know, the modders will fix all this as usual, let's just fix a bit the integrated mod manager and try to monetize all this modding stuff".
The whole disenchantment situation around #Starfield modding is, I hope, going to be a good reminder for #Bethesda which, in my opinion, after #Skyrim had far too much of a tendency to rely on the modding community to do the work for them.
That's what dawned on me quite strongly back on #Fallout 4, and that's what seems to have increased even further with Starfield.
It's not because your games have a history of being fantastic canvas for mods that you can increasingly rest on it, and just be okay with releasing a pretty but meh-tier game. Games which hold for decades with strong modding communities are very good games on their own to begin with.